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By: JOSH MOBERLY
progress@eku.edu

In less than a month the world of video games will be rocked by the release of Bethesda Entertainment’s Fallout 4, the newest game in the 18-year-old franchise of post nuclear apocalyptic role playing games.

So to celebrate this momentous occasion The Progress is going to look at each main game in the Franchise, culminating with a review of the game the week it hits shelves. So without further ado, this is Fallout.

Fallout was released for Microsoft DOS and Microsoft Windows on Sept. 30, 1997 by Interplay Entertainment. At the time the studio was known for a number of hit games including Earthworm Jim, Neuromancer (an adventure game based off the Hugo award winning novel of the same name by William Gibson), and the critically acclaimed Wasteland.

In many ways, Fallout is seen as the spiritual successor to Wasteland, both games took place in the southwestern United States after a global nuclear war wipes out civilization. However, where Wasteland depicted a war between the Soviet Union and the U.S. ending the world in 1998, Fallout had the conflict happen with the Chinese instead.

In Oct., 2077, nuclear war sent human civilization back to the Stone Age. The game takes place 84 years after the war. Players take on the role of the Vault Dweller and are tasked with scavenging the wasteland for a working water purification chip to replace the broken one in his or her home, the massive underground fallout shelter known as Vault 13.

Over the course of Vault Dweller’s adventure, players travel across the blasted ruins of southern California. Their quest takes them to new settlements, abandoned vaults, cities made of scrap. They encounter farmers trying to make an honest living, outlaws who seek to abuse the innocent and even survivors of the war who have mutated into zombie looking monstrosities known as ghouls.

Eventually the player discovers a cult-army of hulking brutes called super-mutants, who like to be referred to as The Master. When The Master abducts the denizens of Vault 13, it is up to the player to travel to the ruins of Los Angeles and save their people.

Fallout was instantly heralded as one of the best RPGs ever made by the gaming press. Its quaint ruined 1950s atmosphere combined with its witty popular culture nods made it a hit amongst gamers. Many of whom still remembered the Cold War, and the very real threat of nuclear armageddon that loomed with it. With its success, a sequel was guaranteed, but that is a subject for next week.