South Park: The Stick of Truth combines classic elements of the TV show with a smooth RPG.


Words can hardly describe the experience that is, South Park: The Stick of Truth. True to the South Park form, the game is as raunchy as the show.

After several developmental push backs, Stick of Truth was released on March 4. To no one’s surprise the game lives up to the South Park name in its entirety.

Developed by Obsidian Entertainment and published by Ubisoft, Stick of Truth tells the story of a silent new kid whose name is chosen by the player yet the characters refer to him as “Sir Douchbag” in true South Park humor, poking fun at one of the many RPG tropes.

There is a standing war between the humans, led by Eric Cartman, and the Drow Elves led by Kyle Brofloski. The two teams are trying to gain control over an “ancient” artifact called the Stick of Truth, whose holder controls the universe. This is nothing more than a dramatization of the boys’ playing, since the story unfolds as a continuation of the Black Friday Trilogy from the TV show and blends incredibly well with the cleverly handled “Larping” RPG game play.

The player creates the character and can choose between four different classes: Fighter, Mage, Thief or Jew (yes, Jew.) Once a class is chosen you are taught the basics of combat and the specialties of your class as the player is introduced to the basic, turn based RPG combat system, all while being entertained by the tongue in cheek dialogue. Speaking of which, every aspect of the game from the look, the animation, voice acting and writing are perfectly recreated and feel like an interactive episode of South Park.

For starters the game isn’t technically a “licensed” game as it was managed and directed by the creators Matt Stone and Trey Parker, along with the same studio that produces the show. The two take full advantage of the freedom that comes with making a video game in America and even the strong willed South Park supporters will have to brace themselves for the things found in the game. Not only does the game feature some of the most disgusting shock humor possible, it has been censored  for release in foreign markets due  to the extremely offensive material thought up by Stone and Parker.

That being said, the game still feels natural in its execution. Anyone who is a fan of South Park will know what to expect when picking this game up. Even if you are not a fan of the show it could still be worth a try as the game play is more than just an excuse for jokes. It takes notes from well-known RPG’s such as and the old Final Fantasy games. Mechanics like timed attacks and interactive actions keep every battle engaging and cannot be completed by just pushing the same button.

The game play is also deep in its execution giving the player new things to use throughout the campaign, creating a variety to choose however you want to play. That, coupled with four different classes, a cavalcade of adjustable equipment, side missions and 17 years worth of South Park history make The Stick of Truth an early contender for game of the year and well worth the price.